PlayStation 5 finally getting Variable Refresh Rate support this week

Sony has confirmed it’ll finally start rolling out Variable Refresh Rate support to PlayStation 5 in the new few days, with patches to implement the feature across a variety of games – included Spider-Man and Resident Evil Village – set to follow “in the coming weeks”.

VRR dynamically syncs the refresh rate of HDMI 2.1 VRR-compatible TVs and PC monitors to the PlayStation 5’s graphical output, helping, as Sony puts it in its announcement post, to minimise or eliminate visual artifacts, including frame pacing issues and screen tearing.

“Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced,” it adds.

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