It’s Time For Doctor Strange To Get His Own Game

It’s Time For Doctor Strange To Get His Own Game

Hot off the heels of Doctor Strange in the Multiverse of Madness, a movie I’ve seen twice now since its release into theaters last Thursday (and I’m already rearing for a third viewing), I’ve been craving some kind of Doctor Strange game to keep the excitement I felt going. However, I was hit with reality: he doesn’t yet have his own video game, and that’s a shame. 

Sure, he’s appeared in franchises like Marvel Ultimate Alliance, Marvel vs. Capcom, and more – he’s even set to be one of the main protagonists in the upcoming Marvel’s Midnight Suns due out later this year – but if you want to experience a Strange-centric story akin to something like Insomniac’s Marvel’s Spider-Man, you’re out of luck. That’s especially a bummer because I think right now, more than ever, Marvel could be capitalizing on the buzz around Multiverse of Madness. It’s arguably Doctor Strange’s best theatrical showing, and it showcases some extremely fun and unique uses of his magic. I’d love to be in control of that magic in some kind of single-player experience on one of my consoles or PC, and yet I can’t. 

Imagine a Doctor Strange game that begins in New York City, at his sanctum. You can explore the surrounding area and fight off baddies – maybe even team up with Insomniac’s Spider-Men. Then, when you’ve completed a mission in the city, you can head back into the sanctum and take a portal to somewhere else in the Marvel universe. Perhaps Wong needs help taking out some baddies invading Kamar-Taj in Nepal, or maybe Black Panther needs some magical help in Wakanda. It’s not hard to imagine Stephen Strange opening up a portal that leads directly to these locations, and with the power of the PlayStation 5 and Xbox Series X/S SSDs, you could ideally jump right to these locations without a loading screen, amping up the Doctor Strange immersion. Or, if a loading screen is needed, why not use that dimension-jumping scene from the first Doctor Strange movie as a basis for what that could look like. 

The storytelling is built-in with the character – not only are there two lore-rich Doctor Strange films and multiple team-up movies featuring Stephen, but there are decades of comics to draw upon too. If Marvel isn’t interested in drawing connections between a video game Strange and the movie Strange, pick any of the wonderful Doctor Strange comic arcs to roll with. Or, take some inspiration from the original storytelling happening in the Marvel video game space by way of Insomniac (Spider-Man and Miles Morales), Crystal Dynamics (Marvel’s Avengers), and Eidos-Montréal (Marvel’s Guardians of the Galaxy) and create a brand new story for Doctor Strange that gives longtime fans and new ones something unique to enjoy. 

Much as storytelling comes with the character, so too does the combat of a potential Doctor Strange game. Not only is he arguably one of the most powerful heroes in Marvel Comics, but he also has a near-limitless array of spells, magic attacks, and defensive moves to draw upon. It could be simple, with spells being linked to different buttons on a controller, or you could dive deep into the hand and arm movements of Strange’s spells, using a controller’s joysticks in an almost Skate-like fashion to draw out the exact spell you want to use. It’d be highly immersive, and it would make combat feel heavy and motivated. 

There are likely numerous studios out there who would love to get their hands on the Doctor Strange property. Marvel just needs to ask, and it begs the question: why haven’t they yet? Or perhaps they have, and the game just hasn’t been revealed yet. Regardless of which it is, it’s a bummer that Marvel hasn’t capitalized on the connection between movies and video games because now is a perfect time for a Doctor Strange game. Here’s hoping when a new movie featuring Doctor Strange is released that there’s a game waiting for me at home to dive into when I get home from the theater. 

What studio do you want to see develop a Doctor Strange game? Let us know in the comments below!

These top Logitech headsets are on sale at Amazon

When you’re in need of a new gaming mouse, keyboard, webcam or headset, Logitech is one of the go-to brands for affordable, high quality gaming gear.

Last week we spotted deals on most of Logitech’s mice at Amazon, followed by their keyboard range. This week, the online retail giant has reduced the prices of some of the best Logitech headsets. Whether you want wired or wireless, unassuming or colourful, there’s a Logitech headset to suit your needs. Ahead, we’ve picked out the best Logitech headsets on sale at Amazon right now.

The G432 is the baseline for gaming headsets, and it’s a really good one to have. For just £30 you’ll get 7.1 surround sound and a flip-to-mute microphone on a wired headset that is light and comfortable enough to wear for hours. There’s nothing flashy about the G432, but if you just want something that will plug into anything with a 3.5mm jack and give you good sound quality it’s hard to go wrong with it.

Read more

Pokémon Go Fest 2022 start time, ticket price and Go Fest 2022 activities explained

Pokémon Go Fest 2022 makes a return to in-person events, but you can still take part anywhere in the world by purchasing a virtual ticket.

If you purchase a ticket, you’ll be able to add a new mythical Pokémon to your Pokédex, increase your shiny catch rate, take part in bonus Special Research, and lots of other benefits. There’s even a new special Go Fest 2022 finale day this year.

This page covers everything you need to know about Pokémon Go Fest 2022, including the start time, ticket price and an overview of the event itself.

Read more

Monster Hunter Rise: Sunbreak stream reveals Switch Skill Swap ability, Follower Quests, and more on Malzeno

During today’s Monster Hunter digital event, series producer Ryozo Tsujimoto, and director Yoshitake Suzuki provided an in-depth look at Monster Hunter Rise: Sunbreak.

During the presentation, the duo unveiled three monsters, the Switch Skill Swap ability, Follower Quests, and more information about the flagship Elder Dragon, Malzeno.

The Flying Wyvern Seregios, known as the “thousand-edged dragon,” makes its return in the expansion. Known for its high-flying maneuvers and the super sharp Bladescales coating its body, the monster tends to shed its scales in combat. If you are hit with one of the scales, you run the risk of receiving the “bleed” status.

Read more

Call of Duty: Warzone – When does Operation Monarch go live?

Operation Monarch is just around the corner, the latest big event taking place in Call of Duty: Warzone PacificWarzone Pacific. In it, we’re due to see two legendary monsters show up on the shores of Caldera – KIng Kong and Godzilla! During this event, players will actually be able to take control of these monsters, using their abilities to wipe out the map using their distinct abilities.

If you’re excited for this event, we’ve got the exact date and time that Operation Monarch goes live across US and EU timezones so you can jump into the action as soon as possible.

Operation Monarch goes live May 11 across all regions, following a short update you’ll have to download before getting into the thick of it. Once you do download it, you’ll immediately be able to experience the new content present on Caldera, including the monstrous new guests to the tropical island.

Read more

Announcing the MLB The Show 22 Summer Circuit

The competitive MLB The Show 22 esports season begins with the Summer Circuit. With an updated format, a new platform to play on, and additional chances to win, there are more reasons than ever to test your skills and show off your Diamond Dynasty squad. The Summer Circuit gives eligible players* a shot to win […]

The Bugs of Grounded Strike Back with a Vengeance

Today, the Grounded team is launching the latest free update to the game: The Bugs Strike Back, available now for Xbox One, Xbox Series X|S, Windows 10/11 and with Xbox Game Pass, PC Game Pass, and Steam Early Access. Players have had fun exploring the yard since the early access launch and have defeated many, […]

What We Want To See From Star Wars Jedi: Fallen Order 2

Following the successful launches of Star Wars Jedi: Fallen Order and Star Wars: Squadrons, Electronic Arts is finding its place in a galaxy far, far away. Respawn Entertainment, the development studio behind the Jedi title, is overseeing production for three different Star Wars games: a strategy title, a first-person shooter, and a sequel to Jedi.

I don’t know what to expect from the first two games, but I expect Jedi to be a direct sequel that reunites fans with protagonist Cal Kestis, who is still trying to find his place in a troubled time with the Empire on the rise. If Respawn goes in this direction, here’s what I hope to see:

The Light and Dark Side of the Force
Cal built his lightsaber and grew more powerful with the Force within the first game’s story, but not enough to stand a chance against Darth Vader. I bet the sequel’s story picks up that narrative thread: Cal feels like he needs to become more powerful if he’s going to help the Jedi return. This journey will likely send him to find other Force wielders or ancient Jedi and Sith artifacts. Those discoveries could lead to him dabbling with dark and dangerous powers. Force lightning would likely be one of them, with upgrades allowing multiple targets to be chained together in an electric web shot from his fingers. Force rage could also deliver violent excitement, especially against creatures with easily detachable limbs. And let’s not forget about Force choke. That’s a classic that consistently produces a cringe-worthy “pop!”

Force Turmoil
If Cal does dabble in the dark arts, there’s a chance he could start losing himself to the dark side. This descent would be a key part of the story, which I hope includes choices where the player can use either the light or dark side of the Force. It could be much like Mass Effect’s implementation of Paragon and Renegade, sometimes forcing the player to decide in the blink of an eye. What sacrifices would Cal make for the greater good? How would he handle his transformation? Is he powerful enough to keep it at bay as he harnesses the corrupting power? Could Cal pull off a brooding Sith look wearing a poncho?

A Gruesome Death for the Poncho
I understand why Respawn gave Cal a poncho – it’s a different look. This art team created a fantastic new droid in BD-1 and found a way to fabricate a distinct look for Cal that no other Jedi would dare mimic. The poncho is the first thing that has to go in the sequel. Odds are Respawn doesn’t address where Cal’s extensive poncho collection went, and we immediately see him in cooler garb. That’s the smart play. Here’s a bad one: I’m hoping he starts the game wearing one of his ponchos, and minutes later, it gets torched by a Mandalorian. We watch the poncho drift off in flames to the backdrop of Tatooine’s twin setting suns. What a moment that would be! Kill the poncho, Respawn. Kill it bad.

Play as BD-1
Respawn’s implementation of BD-1 in the first game is brilliant. He interacts with the environment in meaningful ways, lends Cal healing support, and is fun to get to know. Taking a cue from the Ratchet & Clank game series, where Clank is often playable, some fun could come from controlling BD-1 in specific sequences. These companion characters are often puzzle-solvers. If BD-1 is playable, I hope Respawn avoids that route and puts the droid’s legs and acrobatic movements to the test. Also, please give him a flamethrower.

Larger Environments
I always nod approvingly when a developer says the Metroid series inspired environment navigation. Those influences worked well for Respawn in the first game. I’d like to see the same type of navigation applied to environments at least twice as large, complete with more carefully placed secrets. Give me a mix of iconic and new planets again, and make sure none contain any slides or bouncy pads. The platforming should be about the Force powers, not the terrain.

More of the Same with the Lightsaber and Fighting
I like Cal being more defensive of a fighter and hope Respawn leans into it just as much, giving us more counter maneuvers and retaliatory strikes in the sequel. If Cal wields dark powers, his style could shift to become more offensive. Respawn already explored most lightsaber styles, so I don’t think there will be many surprises or changes there. Those same blades will hopefully be used against a wider selection of enemies, both for the Empire and planet-specific wildlife.

A Connection to The Mandalorian
Awesome cameos frequently happen in Disney’s The Mandalorian show, but I didn’t expect to see one from Star Wars Jedi: Fallen Order. Star Wars fans believe BD-1 was in the show, meaning he’s been around for over twenty years. How awesome would it be to see BD-1 return to that location and show us why he was there in the first place?

And now I’d like to hear what you want to see from Respawn’s next Jedi game? Do you want Cal back? Would you rather have someone else in his place? If so, who? Also, if he does return, where do you think his story goes?