Bandai Namco Confirms Digimon Survive’s July Release Date

Earlier this week, a leaked release date of July 29 for the long-awaited Digimon Survive made the rounds on gaming websites and social media. Today, Bandai Namco made it official.

In a succinct video message, Digimon Survive producer Kazumasa Habu confirmed the July date, which appears to be the worldwide release given that pre-orders are now live on retail sites. Check out his message below. 

The release confirmation ends a long wait for Digimon fans; Survive was first announced in 2018 with a 2019 release window. The turn-based strategy game stars a group of teens who find their way to the Digital World, and their respective Digimon partners, during a school camping trip. Goggles-wearing protagonist Takuma Momozuka and his buddy Agumon lead this gang to rescue the world from an unknown threat. You can watch the recent English teaser trailer here

Digimon Survive will be available on PlayStation 4, Xbox One, Switch, and PC.

Ghostbusters VR Is Bringing Something Strange To Your Virtual Neighborhood

If you’ve ever wanted to be a Ghostbuster (and let’s be honest, we all have), a new game from the minds at VR studio nDreams is bringing specter hunting to Meta Quest 2 to help you fulfill that fantasy. 

nDreams, the developers behind VR experiences like Phantom: Covert Ops, Fracked, and Far Cry VR: Dive Into Insanity is partnering with Sony Pictures Virtual Reality to make Ghostbusters VR (working title) virtually a reality. This new Ghostbusting experience will let you team up with up to three friends in VR to track down the paranormal and blast them with your Proton Packs to trap them and take them back to your HQ. Players will run that headquarters in San Francisco, a city never explored in the Ghostbusters franchise. nDreams is promising an “expansive and engrossing” campaign that can be played alone or in co-op.

The trailer released today, while an in-engine cinematic, is not actual gameplay, but there are some hints as to what the game may look like when it’s released, including fun character customizations like the cute animal hat worn by one of the ‘Busters. 

There’s no date on when the now-called Ghostbusters VR will hit Meta Quest 2, but a press release claims more information will become available in the coming months. But GBVR isn’t the only Ghostbusters game in the works, as Illfonic’s Ghostbusters: Spirits Unleashed, an asymmetrical multiplayer title is coming later this year.

Borderlands and booze partner for an official Mad Moxxi Ballantine’s Whiskey

The worlds of Borderlands and boozing are set to collide in an unexpected new tie-in between the Borderlands series and Ballantine’s Whiskey.

As part of the tie-up, Borderlands owner Gearbox is partnering with alcohol manufacturer Pernod Richard on what the two companies are calling a “long-term partnership” which will see the two brands entwined.

The partnership was introduced with a new video featuring Borderlands series regular Moxxi – and Claptrap, of course. It also functions as a responsible drinking PSA, which is a nice touch.

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Saints Row customization uncovered

Saints Row’s customization suite is guaranteed to delight and excite: there are virtually no limits to what you can do and there are no rules as to how you do it. You get the ultimate freedom to express yourself in Santo Ileso – what we call the Weird, Wild, American South West – let’s take […]

Saints Row: Here’s an in-depth look at customization

If you’re looking forward to the upcoming reboot of Saints Row, we’ve got a bit of a treat for you – a very in-depth look at the character and ride customization in the game courtesy of VG247 video whizz Dorrani.

In the video you can get a look at the six default character options, the fully-fledged character creator where you can get hyper weird and wonderful with an impressive top-to-bottom customization system. Including customization of your character’s more… private parts.

In an interesting touch we’ve never seen before, you can also edit the left and right sides of a character’s face independently from each other – meaning you can create a deliberately asymmetrical face. I don’t think we’ve seen that in a game before – though if wrong, I’m sure one of you will correct me.

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