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Guide: Best Nintendo Switch Collections And Compilation Games

Bundles of joy.

Updated with Sonic Origins, TMNT: The Cowabunga Collection, and Atari 50. Enjoy!


Switch is many a gamer’s go-to console for revisiting retro classics, at home on the TV, or wherever you happen to take the handheld hybrid. Squeezing in nostalgia trips between the big new releases has never been easier, and there have been a host of exceptional collections and compilation packages on Nintendo’s system that bring together bundles of retro games, often with new features, bells and whistles.

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Good Smile Company Shares First Look At Stunning New Fire Emblem Figure

Fire Emblem Heroes gets some love.

The release of Fire Emblem Engage might be just around the corner, but the spotlight is on the gacha-like mobile title Fire Emblem Heroes in the latest round of Good Smile Company figure reveals.

The latest character getting the full figure treatment is the young princess of the Emblian Empire, Veronica. No price or release date has been revealed just yet, so stay tuned for an update.

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Feature: “We Received Many Requests To Bring Back The Puzzle Bobble Series”

Puzzle Bobble Everybubble’s director on Bub and Bob’s upcoming return.

We’re big fans of Taito’s Bubble Bobble spin-off series Puzzle Bobble around these parts. We used to know it as Bust-A-Move in the West, and news that a new entry in the series was coming to Switch next year courtesy of publisher ININ got us rather excited.

Puzzle Bobble Everybubble! is a four-player co-op take on the classic tile-matching billiard-bubble shooter, with new dragons Peb and Pab joining Bub and Bob in a story mode which is a first for the series.

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Splinter Cell is back… as an 8-part BBC Radio 4 drama

Are you waiting impatiently for the upcoming Splinter Cell remake? You know, the one that’s apparently being rewritten for a modern day audience and that recently lost its director (who had 11 years’ experience at Ubisoft)? Well, if the wait is unbearably hard, then we’ve got some good news for you: Splinter Cell is back – in BBC Radio 4 drama form!

Yes, it is odd. Per a release from the BBC, the radio drama follows veteran Fourth Echelon agent Sam Fisher on a new mission, where he’ll be “recruiting and training the next generation of Splinter Cell operatives for the National Security Agency’s covert action division.”

“When a lethal assassin from Fisher’s past returns from the dead on a mission of murder, he is thrust into a race against time as a sinister threat to global security is revealed.”

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Talking Point: What Are You Playing This Weekend? (November 26th)

The reign of Pokémon continues.

After last week’s release of Pokémon Scarlet and Violet, you might have thought that it would have been a slightly quieter one for Nintendo Life this time around – well think again!

To say that it has been a week of Pokémon would be an understatement. We have discussed the games’ best new ‘mon designs, noted 30 things that you might have missed, gave our thoughts on how the games’ open world might be improved and published guides on just about everything that you could possibly want to know – all aboard the Pikachoochoo train!

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NieR: Automata Sales Soar To Seven Million Following Switch Release

Square Enix provides a sales update.

One of the many third-party highlights on the Switch this year was Platinum’s action role-playing game NieR: Automata.

Following this title’s release in October, Square Enix has provided an update for the lifetime sales of NieR – revealing the combined amount of sales total of seven million units (this includes digital sales and physical shipments).

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Frustrated Pokémon Scarlet & Violet Players Are Reportedly Getting Refunds

Some trainers are fed up with performance issues.

The ninth-generation games Pokémon Scarlet and Violet have been out for a week now. They take the series in a bold new direction with open-world design but also suffer from serious performance issues and glitches.

It seems for some trainers, all of this (including Game Freak’s silence) has become too much, with many now requesting refunds. According to a story on VGC, players are having “mixed results” requesting Switch eShop refunds, but there are seemingly some success stories.

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New Avatar Legends DLC Coming To Minecraft This December

“Can you master the four elements?”.

If you’re still enjoying Minecraft on a regular basis and happen to also be a fan of the Nickelodeon series Avatar, you might be interested in this upcoming cross-promotion.

Mojang has announced it will be bringing Avatar Legends DLC to the Minecraft Marketplace on December 6th. As you can see in the promotional artwork below, there’ll be some familiar skins up for grabs.

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Evil West Is A Rootin’ Tootin’ Nostalgic Romp That Makes Me Feel Like A Kid Again

Evil West review impressions PS2 era games darkwatch

I’ve been excited about developer Flying Wild Hog’s Evil West since its reveal at The Game Awards in 2020. So much about it immediately captured my attention. Despite Red Dead Redemption’s best efforts, I’ve always felt there’s a shortage of wild wests in video games, although some games use a western’s formula to tell a story set elsewhere. Evil West’s premise also feels reminiscent of something you’d see in the PlayStation 2 era: cowboys who protect mere mortals from the secret horrors of the world, such as vampires and other creatures. My mind can’t help but see Darkwatch, a game I played repeatedly as a child, when I see Evil West. 

Even more generally, that era was great for third-person action westerns – Gun, Red Dead Revolver, the aforementioned Darkwatch, and Call of Juarez (although Techland released this during the next generation, its 2006 release year is close enough to the PS2 that it feels at home here). All of this is to say that playing Evil West makes me feel like a child again in the best way.

Beyond its setting, which had me waxing nostalgic even before its release, almost every aspect of Evil West presents itself how I remember PS2 games doing when I was ten or so years old in the early 2000s. It begins with a cinematic that sets up Jesse Rentier, the son of the leader of the Rentier Institute, an arm of the government that works specifically against the forces of evil hidden in plain sight. Jesse is a gunslinger with an electricity-imbued weapon on one arm, wolverine claws on the other, and three guns in tow, like his father before and his grandfather, too. He has a working partner – what good cowboy goes it alone in the wild west? – and over-the-top garb that matches his caricature-like physique, and of course, the persona every leading cowboy in basically any western game has, too. 

In Evil West the Sanguines, an underground council of vampires, are seemingly being split apart by a young, anger-filled daughter who, like her father, believes it’s time for her kind to stop hiding in the shadows, and it’s up to Jesse to stop her. The story is fine so far. I’d be content if that’s all the story the game gave me. It gets the job done, and it, perhaps accidentally so, harkens back to the Darkwatches of the world. Sometimes a simple reason to kill countless vampires and enemy creatures is all I need. I certainly don’t need every game to feature a story that raises the hairs on my arms or moves me to tears. And in Evil West’s case, I’m okay to follow Jesse to the farthest reaches of this strange frontier to stop evil. 

The gameplay speaks directly to my PS2 nostalgia, as well, although I’d be remiss not to mention that this is one of the first games I’ve played that wears its God of War (2018) inspiration fully on its sleeve. Combat plays out nearly the same from the close-up, over-the-shoulder, third-person camera keeping the action in your face, to the finishers that unlock when the enemy is glowing orange, to the over-the-top guts and gore that splatter with each enemy kill. Even traversing this wild west feels like a walk through one of God of War’s nine realms. You use a rope mechanic to reach new places, destroy chests by punching through their top, and stumble upon combat arena after combat arena in between more explorative sections.

In those combat arenas is where the game reminds me most of my PS2 days. Remember how, likely due to hardware limitations, levels were a linear mix of “explore to find a chest or two while you get some additional story” and “time to fight waves of enemies until an indeterminable, seemingly random amount of time has passed?” I do, and while writing it out doesn’t sound so flattering, it’s somewhat refreshing –  although that could just be my nostalgia talking. Evil West wants you to focus exclusively on combat when it’s time to kill and when it’s not, it wants you to go find that random chest with gold in it. 

Even the presentation of Evil West feels nostalgic, from its 2000s-esque fonts to how it showcases collectible lore bits and more. And the visual style wraps all of this up with a nice bow on top. 

I suppose comparing Evil West to the PS2 games of my childhood could be perceived negatively, but I am thoroughly enjoying my time with it thus far. It knows what it is and is reveling in that by putting its bombastic combat up front, its story behind that, and its lovingly tropey characters somewhere in the middle. Evil West is, like countless PS2-era games I still look back on fondly, a game I will mostly forget about shortly after I roll through its credits. But perhaps every now and then, 5, 10, 15 years from now, I’ll think about it and the fun I had for a short few days. Not every game needs to stick with me long after I finish it, and sometimes it’s okay for games to feel like those of yesteryear. It’s not every day a game makes me feel like a kid again, after all.

Are you playing Evil West? Let us know in the comments below!